#pragma once
#include "CObject.h"
#include "CPosition.h"

class CCamera : public CObject
{
public:
	// constructors & destructor
	CCamera(void);
	~CCamera(void);
	CCamera(float fX, float fY,float fWidth, float fHeight);

	// public variables
	CPosition m_viewPort;
	float m_fScale;

	// public methods
	void SetViewPort(float fX,float fY);
};

